make inventories recursive

This commit is contained in:
evilchili
2024-09-02 12:39:59 -07:00
parent 01a4360dca
commit b09b07d172
4 changed files with 121 additions and 18 deletions
+43 -1
View File
@@ -1,3 +1,4 @@
from ttfrog.db.schema.container import Container
from ttfrog.db.schema.item import Item, ItemType, Spell
@@ -41,7 +42,15 @@ def test_equipment_inventory(db, carl):
# can't equip it twice
assert not pole_one.equip()
# unequip it
# can't prepare or cast an item
assert not pole_one.prepare()
assert not pole_one.unprepare()
assert not pole_one.cast()
# not consumable or attunable
assert not pole_one.consume()
assert not pole_one.attune()
assert pole_one.unequip()
# can't unequip the unequipped ones
@@ -123,6 +132,7 @@ def test_spell_slots(db, carl, wizard):
assert carl.spellcaster_level == 3
# cast fireball until he's out of 3rd level slots
assert not carl.spells.get(fireball).cast()
assert carl.spells.get(fireball).prepare()
assert carl.spells.get(fireball).cast()
assert carl.spells.get(fireball).cast()
@@ -142,3 +152,35 @@ def test_spell_slots(db, carl, wizard):
# use the last 3rd level slot
assert carl.spells.get(fireball).cast()
assert not carl.spells.get(fireball).cast()
# unprepare it
assert carl.spells.get(fireball).unprepare()
assert not carl.spells.get(fireball).unprepare()
def test_containers(db, carl):
with db.transaction():
ten_foot_pole = Item(name="10ft. Pole", item_type=ItemType.ITEM, consumable=False)
bag_of_holding = Container(name="Bag of Holding")
db.add_or_update([carl, ten_foot_pole, bag_of_holding])
# add the ten_foot_pole to the bag of holding
assert bag_of_holding.inventory.add(ten_foot_pole)
db.add_or_update(bag_of_holding)
pole_from_bag = bag_of_holding.inventory.get(ten_foot_pole)
assert pole_from_bag
assert pole_from_bag in bag_of_holding.inventory
assert pole_from_bag not in carl.equipment
# add the bag of holding to carl's equipment
assert carl.equipment.add(bag_of_holding)
db.add_or_update(bag_of_holding)
assert pole_from_bag in carl.equipment
# test equality of mappings
carls_bag = carl.equipment.get(bag_of_holding)
carls_pole = carl.equipment.get(ten_foot_pole)
assert carls_pole == pole_from_bag
# remove the pole from the bag
assert carls_bag.item.inventory.remove(pole_from_bag)
+40 -3
View File
@@ -1,5 +1,5 @@
from ttfrog.db.schema.constants import DamageType, Defenses
from ttfrog.db.schema.item import Armor, ItemProperty, Rarity, RechargeTime, Shield, Weapon
from ttfrog.db.schema.item import Armor, Item, ItemProperty, Rarity, RechargeTime, Shield, Weapon
from ttfrog.db.schema.modifiers import Modifier
@@ -49,7 +49,7 @@ def test_charges(db, carl):
saving throw. On a failure, the target is forced to grin for one minute. While grinning, the target
cannot speak. The target can repeat the saving throw at the start of their turn."
""",
charge_cost=1,
charge_cost=2,
)
# from sqlalchemy.orm import relationship
@@ -88,6 +88,29 @@ def test_charges(db, carl):
assert len(carls_dagger.charges) == dagger_of_lulz.charges == 6
assert len(carls_dagger.charges_available) == dagger_of_lulz.charges == 6
assert carls_dagger.use(for_the_lulz)
assert len(carls_dagger.charges_available) == 4
# use the remaining charges
assert carls_dagger.use(for_the_lulz)
assert carls_dagger.use(for_the_lulz)
# all out of charges
assert len(carls_dagger.charges_available) == 0
assert not carls_dagger.use(for_the_lulz)
def test_nocharges(db, carl):
smiles = ItemProperty(name="Smile!", description="The target grins for one minute.", charge_cost=None)
wand_of_unlimited_smiles = Item(name="Wand of Unlimited Smiles", description="description", properties=[smiles])
db.add_or_update(wand_of_unlimited_smiles)
carl.equipment.add(wand_of_unlimited_smiles)
db.add_or_update(carl)
# no charges means you can use it at will
assert carl.equipment.get(wand_of_unlimited_smiles).use(smiles)
assert carl.equipment.get(wand_of_unlimited_smiles).use(smiles)
assert carl.equipment.get(wand_of_unlimited_smiles).use(smiles)
def test_attunement(db, carl):
@@ -139,7 +162,8 @@ def test_attunement(db, carl):
assert carl.armor_class == 12
assert carls_shield not in carl.attuned_items
carls_shield.attune()
assert carls_shield.attune()
assert not carls_shield.attune()
assert carl.armor_class == 12
assert plus_two_ac in carl.modifiers["armor_class"]
assert ranged_resistance in carl.modifiers[DamageType.ranged_weapon_attacks]
@@ -149,7 +173,20 @@ def test_attunement(db, carl):
assert carl.armor_class == 13
assert carls_shield.unattune()
assert not carls_shield.unattune()
assert carl.armor_class == 13
assert ranged_resistance not in carl.modifiers[DamageType.ranged_weapon_attacks]
assert carls_shield.unequip()
assert carl.armor_class == 11
# can only attune 3 items
assert carl.equipment.add(shield)
assert carl.equipment.add(shield)
assert carl.equipment.add(shield)
db.add_or_update(carl)
assert carl.equipment.get_all(shield)[0].attune()
assert carl.equipment.get_all(shield)[1].attune()
assert carl.equipment.get_all(shield)[2].attune()
assert len(carl.attuned_items) == 3
assert not carl.equipment.get_all(shield)[3].attune()